package world;

public final class WorldState {
	
	private ConnectionManager connectionManager = new ConnectionManager(this);
	public ConnectionManager connectionManager() {
		return connectionManager;
	}
	
	
	
	private ChatManager chatmanager = new ChatManager(this);;
	public ChatManager chatmanager() {
		return chatmanager;
	}
	
	
	
	private EntityManager entitymanager = new EntityManager(this);
	public EntityManager entitymanager() {
		return entitymanager;
	}
	
	
	private MapManager mapmanager = new MapManager(this);
	public MapManager mapmanager() {
		return mapmanager;
	}
	
	
	private PlayerManager playermanager = new PlayerManager(this);
	public PlayerManager playermanager() {
		return playermanager;
	}
	
}
